#pragma once
namespace Arman {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
///
/// WARNING: If you change the name of this class, you will need to change the
/// 'Resource File Name' property for the managed resource compiler tool
/// associated with all .resx files this class depends on. Otherwise,
/// the designers will not be able to interact properly with localized
/// resources associated with this form.
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::TextBox^ input1;
private: System::Windows::Forms::TextBox^ input2;
protected:
protected:
private: System::Windows::Forms::Button^ button1;
private: System::Windows::Forms::Button^ button2;
private: System::Windows::Forms::Button^ button3;
private: System::Windows::Forms::Button^ button4;
private: System::Windows::Forms::Button^ button5;
private: System::Windows::Forms::Button^ button6;
private: System::Windows::Forms::Label^ label1;
private: System::Windows::Forms::Label^ label2;
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->input1 = (gcnew System::Windows::Forms::TextBox());
this->input2 = (gcnew System::Windows::Forms::TextBox());
this->button1 = (gcnew System::Windows::Forms::Button());
this->button2 = (gcnew System::Windows::Forms::Button());
this->button3 = (gcnew System::Windows::Forms::Button());
this->button4 = (gcnew System::Windows::Forms::Button());
this->button5 = (gcnew System::Windows::Forms::Button());
this->button6 = (gcnew System::Windows::Forms::Button());
this->label1 = (gcnew System::Windows::Forms::Label());
this->label2 = (gcnew System::Windows::Forms::Label());
this->SuspendLayout();
//
// input1
//
this->input1->Location = System::Drawing::Point(12, 12);
this->input1->Name = L"input1";
this->input1->Size = System::Drawing::Size(193, 20);
this->input1->TabIndex = 0;
this->input1->TextChanged += gcnew System::EventHandler(this, &Form1::textBox1_TextChanged);
//
// input2
//
this->input2->Location = System::Drawing::Point(12, 77);
this->input2->Name = L"input2";
this->input2->Size = System::Drawing::Size(193, 20);
this->input2->TabIndex = 1;
//
// button1
//
this->button1->Location = System::Drawing::Point(12, 112);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(60, 33);
this->button1->TabIndex = 2;
this->button1->Text = L"+";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
//
// button2
//
this->button2->Location = System::Drawing::Point(79, 112);
this->button2->Name = L"button2";
this->button2->Size = System::Drawing::Size(60, 33);
this->button2->TabIndex = 3;
this->button2->Text = L"*";
this->button2->UseVisualStyleBackColor = true;
this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click);
//
// button3
//
this->button3->Location = System::Drawing::Point(145, 112);
this->button3->Name = L"button3";
this->button3->Size = System::Drawing::Size(60, 33);
this->button3->TabIndex = 4;
this->button3->Text = L"Enter";
this->button3->UseVisualStyleBackColor = true;
this->button3->Click += gcnew System::EventHandler(this, &Form1::button3_Click);
//
// button4
//
this->button4->Location = System::Drawing::Point(12, 151);
this->button4->Name = L"button4";
this->button4->Size = System::Drawing::Size(60, 33);
this->button4->TabIndex = 5;
this->button4->Text = L"-";
this->button4->UseVisualStyleBackColor = true;
this->button4->Click += gcnew System::EventHandler(this, &Form1::button4_Click);
//
// button5
//
this->button5->Location = System::Drawing::Point(79, 151);
this->button5->Name = L"button5";
this->button5->Size = System::Drawing::Size(60, 33);
this->button5->TabIndex = 6;
this->button5->Text = L"/";
this->button5->UseVisualStyleBackColor = true;
this->button5->Click += gcnew System::EventHandler(this, &Form1::button5_Click);
//
// button6
//
this->button6->Location = System::Drawing::Point(145, 151);
this->button6->Name = L"button6";
this->button6->Size = System::Drawing::Size(60, 33);
this->button6->TabIndex = 7;
this->button6->Text = L"Clear";
this->button6->UseVisualStyleBackColor = true;
//
// label1
//
this->label1->AutoSize = true;
this->label1->Location = System::Drawing::Point(93, 49);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(53, 13);
this->label1->TabIndex = 8;
this->label1->Text = L"Operation";
//
// label2
//
this->label2->AutoSize = true;
this->label2->Location = System::Drawing::Point(93, 213);
this->label2->Name = L"label2";
this->label2->Size = System::Drawing::Size(42, 13);
this->label2->TabIndex = 9;
this->label2->Text = L"Answer";
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(221, 240);
this->Controls->Add(this->label2);
this->Controls->Add(this->label1);
this->Controls->Add(this->button6);
this->Controls->Add(this->button5);
this->Controls->Add(this->button4);
this->Controls->Add(this->button3);
this->Controls->Add(this->button2);
this->Controls->Add(this->button1);
this->Controls->Add(this->input2);
this->Controls->Add(this->input1);
this->Name = L"Form1";
this->Text = L"Form1";
this->ResumeLayout(false);
this->PerformLayout();
}
char c;
double x,y,d;
#pragma endregion
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
this->label1->Text="+";c="+";
}
private: System::Void button4_Click(System::Object^ sender, System::EventArgs^ e) {
this->label1->Text= " - " ; c="-";
}
private: System::Void button2_Click(System::Object^ sender, System::EventArgs^ e) {
this->label1->Text="*"; c="*";
}
private: System::Void button5_Click(System::Object^ sender, System::EventArgs^ e) {
this->label1->Text="/"; c="/";
}
private: System::Void button3_Click(System::Object^ sender, System::EventArgs^ e) {
x = system::Convert::ToInt32(text->input1->text);
y = system::Convert::ToInt32(text->input2->text);
switch(c)
{
case '*' : d=x*y; break;
case '/' : d=x/y; break;
case '+' : d=x+y; break;
case '-' : d=x-y; break;
}
this->label2->Text=system::convert::Tostring(d);
}
private: System::Void textBox1_TextChanged(System::Object^ sender, System::EventArgs^ e) {
}
};
}
سلام
همیشه کد را درون تگ کد قرار دهید.
توی تعریف متغیر ها دقت کنید.
x = System::Convert::ToDouble(text->input1->text);