vpn_far68
یک شنبه 29 دی 1392, 01:28 صبح
با سلام.
خسته نباشید به همگی.خدا قوت.
آیا میشه برا یه برنامه که با زبان vb.net نوشته شده و فاقد پاییگاه داده هست (برنامه بازی پازل) ارتباط بین کلاس ها و اشیاء رو طراحی کرد و براش جدول کشید؟
یا برای کشیدن ارتباطات باید حتما برنامه ای داشته باشیم که پاییگاه داده داشته باشه.
ممنون می شم اگه پاسخ منو بدید.
اینم کد بازی پازله:
Public Class Form1
Private firstClicked As Label = Nothing
Private secondClicked As Label = Nothing
' Use this Random object to choose random icons for the squares
Private random As New Random
' Each of these letters is an interesting icon
' in the Webdings font,
' and each icon appears twice in this list
Private icons =New List(Of String) From {"!", "!", "N", "N", ",", ",", "k", "k",
"b", "b", "v", "v", "w", "w", "z", "z"}
Public Sub New()
' This call is required by Windows Form Designer
InitializeComponent()
' Add any initialization after the InitializeComponent() call
AssignIconsToSquares()
End Sub
Private Sub AssignIconsToSquares()
' The TableLayoutPanel has 16 labels,
' and the icon list has 16 icons,
' so an icon is pulled at random from the list
' and added to each label
For Each control In TableLayoutPanel1.Controls
Dim iconLabel = TryCast(control, Label)
If iconLabel IsNot Nothing Then
Dim randomNumber = random.Next(icons.Count)
iconLabel.Text = icons(randomNumber)
iconLabel.ForeColor = iconLabel.BackColor
icons.RemoveAt(randomNumber)
End If
Next
End Sub
Private Sub label_Click(ByVal sender As System.Object,
ByVal e As System.EventArgs) Handles Label9.Click,
Label8.Click, Label7.Click, Label6.Click, Label5.Click, Label4.Click,
Label3.Click, Label2.Click, Label16.Click, Label15.Click, Label14.Click,
Label13.Click, Label12.Click, Label11.Click, Label10.Click, Label1.Click
' The timer is only on after two non-matching
' icons have been shown to the player,
' so ignore any clicks if the timer is running
If Timer1.Enabled Then Exit Sub
Dim clickedLabel = TryCast(sender, Label)
If clickedLabel IsNot Nothing Then
' If the clicked label is black, the player clicked
' an icon that's already been revealed --
' ignore the click
If clickedLabel.ForeColor = Color.Black Then Exit Sub
' If firstClicked is Nothing, this is the first icon
' in the pair that the player clicked,
' so set firstClicked to the label that the player
' clicked, change its color to black, and return
If firstClicked Is Nothing Then
firstClicked = clickedLabel
firstClicked.ForeColor = Color.Black
Exit Sub
End If
' If the player gets this far, the timer isn't
' running and firstClicked isn't Nothing,
' so this must be the second icon the player clicked
' Set its color to black
secondClicked = clickedLabel
secondClicked.ForeColor = Color.Black
CheckForWinner()
If firstClicked.Text = secondClicked.Text Then
firstClicked = Nothing
secondClicked = Nothing
Exit Sub
End If
' If the player gets this far, the player
' clicked two different icons, so start the
' timer (which will wait three quarters of
' a second, and then hide the icons)
Timer1.Start()
End If
End Sub
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
' Stop the timer
Timer1.Stop()
' Hide both icons
firstClicked.ForeColor = firstClicked.BackColor
secondClicked.ForeColor = secondClicked.BackColor
' Reset firstClicked and secondClicked
' so the next time a label is
' clicked, the program knows it's the first click
firstClicked = Nothing
secondClicked = Nothing
End Sub
Private Sub CheckForWinner()
' Go through all of the labels in the TableLayoutPanel,
' checking each one to see if its icon is matched
For Each control In TableLayoutPanel1.Controls
Dim iconLabel = TryCast(control, Label)
If iconLabel IsNot Nothing AndAlso
iconLabel.ForeColor = iconLabel.BackColor Then Exit Sub
Next
' If the loop didn't return, it didn't find
' any unmatched icons
' That means the user won. Show a message and close the form
MessageBox.Show("You matched all the icons!", "Congratulations")
Close()
End Sub
End Class
خسته نباشید به همگی.خدا قوت.
آیا میشه برا یه برنامه که با زبان vb.net نوشته شده و فاقد پاییگاه داده هست (برنامه بازی پازل) ارتباط بین کلاس ها و اشیاء رو طراحی کرد و براش جدول کشید؟
یا برای کشیدن ارتباطات باید حتما برنامه ای داشته باشیم که پاییگاه داده داشته باشه.
ممنون می شم اگه پاسخ منو بدید.
اینم کد بازی پازله:
Public Class Form1
Private firstClicked As Label = Nothing
Private secondClicked As Label = Nothing
' Use this Random object to choose random icons for the squares
Private random As New Random
' Each of these letters is an interesting icon
' in the Webdings font,
' and each icon appears twice in this list
Private icons =New List(Of String) From {"!", "!", "N", "N", ",", ",", "k", "k",
"b", "b", "v", "v", "w", "w", "z", "z"}
Public Sub New()
' This call is required by Windows Form Designer
InitializeComponent()
' Add any initialization after the InitializeComponent() call
AssignIconsToSquares()
End Sub
Private Sub AssignIconsToSquares()
' The TableLayoutPanel has 16 labels,
' and the icon list has 16 icons,
' so an icon is pulled at random from the list
' and added to each label
For Each control In TableLayoutPanel1.Controls
Dim iconLabel = TryCast(control, Label)
If iconLabel IsNot Nothing Then
Dim randomNumber = random.Next(icons.Count)
iconLabel.Text = icons(randomNumber)
iconLabel.ForeColor = iconLabel.BackColor
icons.RemoveAt(randomNumber)
End If
Next
End Sub
Private Sub label_Click(ByVal sender As System.Object,
ByVal e As System.EventArgs) Handles Label9.Click,
Label8.Click, Label7.Click, Label6.Click, Label5.Click, Label4.Click,
Label3.Click, Label2.Click, Label16.Click, Label15.Click, Label14.Click,
Label13.Click, Label12.Click, Label11.Click, Label10.Click, Label1.Click
' The timer is only on after two non-matching
' icons have been shown to the player,
' so ignore any clicks if the timer is running
If Timer1.Enabled Then Exit Sub
Dim clickedLabel = TryCast(sender, Label)
If clickedLabel IsNot Nothing Then
' If the clicked label is black, the player clicked
' an icon that's already been revealed --
' ignore the click
If clickedLabel.ForeColor = Color.Black Then Exit Sub
' If firstClicked is Nothing, this is the first icon
' in the pair that the player clicked,
' so set firstClicked to the label that the player
' clicked, change its color to black, and return
If firstClicked Is Nothing Then
firstClicked = clickedLabel
firstClicked.ForeColor = Color.Black
Exit Sub
End If
' If the player gets this far, the timer isn't
' running and firstClicked isn't Nothing,
' so this must be the second icon the player clicked
' Set its color to black
secondClicked = clickedLabel
secondClicked.ForeColor = Color.Black
CheckForWinner()
If firstClicked.Text = secondClicked.Text Then
firstClicked = Nothing
secondClicked = Nothing
Exit Sub
End If
' If the player gets this far, the player
' clicked two different icons, so start the
' timer (which will wait three quarters of
' a second, and then hide the icons)
Timer1.Start()
End If
End Sub
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
' Stop the timer
Timer1.Stop()
' Hide both icons
firstClicked.ForeColor = firstClicked.BackColor
secondClicked.ForeColor = secondClicked.BackColor
' Reset firstClicked and secondClicked
' so the next time a label is
' clicked, the program knows it's the first click
firstClicked = Nothing
secondClicked = Nothing
End Sub
Private Sub CheckForWinner()
' Go through all of the labels in the TableLayoutPanel,
' checking each one to see if its icon is matched
For Each control In TableLayoutPanel1.Controls
Dim iconLabel = TryCast(control, Label)
If iconLabel IsNot Nothing AndAlso
iconLabel.ForeColor = iconLabel.BackColor Then Exit Sub
Next
' If the loop didn't return, it didn't find
' any unmatched icons
' That means the user won. Show a message and close the form
MessageBox.Show("You matched all the icons!", "Congratulations")
Close()
End Sub
End Class