private void timer1_Tick(object sender, EventArgs e) {
a++;
if (a == 1)
{
this.BackgroundImage = global::test.Properties.Resources._1;
}
else if (a == 2)
{
this.BackgroundImage = global::test.Properties.Resources._2;
}
else if (a == 3)
{
this.BackgroundImage = global::test.Properties.Resources._3;
}
else if (a == 4)
{
this.BackgroundImage = global::test.Properties.Resources._4;
}
else if (a == 5)
{
this.BackgroundImage = global::test.Properties.Resources._5;
}
else if (a == 6)
{
this.BackgroundImage = global::test.Properties.Resources._6;
}
else if (a == 7)
{
this.BackgroundImage = global::test.Properties.Resources._7;
}
else if (a == 8)
{
this.BackgroundImage = global::test.Properties.Resources._8;
}
else if (a == 9)
{
this.BackgroundImage = global::test.Properties.Resources._9;
}
else if (a == 10)
{
this.BackgroundImage = global::test.Properties.Resources._10;
}
else if (a == 11)
{
this.BackgroundImage = global::test.Properties.Resources._11;
a = 0;
}